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Heavy rain game company
Heavy rain game company





heavy rain game company

We had this conversation with Sony very honestly saying, ‘Okay, there is a reason here’.

heavy rain game company

I’m just saying that there was some resistance at the time that was not in sync with what we wanted to achieve. Microsoft is a great company I’m not complaining or criticizing. When you play Heavy Rain, I don’t think this is what the game is about. ‘Oh, this is a developer and the publisher making games about a child getting kidnapped’. They were scared of the scandal and scared of what people may write and what people may think. It was like, you know what, I don’t think we can work together, because you don’t understand what I’m to achieve here. Well, we could have kidnapped cats, it would be a different experience!įor me, that was a very interesting signal. They got scared by the fact that Heavy Rain was about kids being kidnapped, and they said, ‘This is an issue, we want to change it’. We had a very long talk and they loved Fahrenheit, and they really wanted to do something with us. We were pitching Heavy Rain to different publishers, including Sony, and we went to Microsoft. Quantic Dream’s David Cage spoke at the BAFTA’s annual video game lecture recently and during his speech, the game developer revealed that Microsoft shot down the game because the company believed it was too controversial. It is one of the key next-gen titles that set the bar for PS3 exclusives, but very few people know that at one point the Quantic Dream title almost made its way onto the Xbox 360. Heavy Rain is a key example where the lines of movie and video game begin to blur.







Heavy rain game company